Except that they can no longer completely forget moves. I think this is a welcome change, as you no longer need to worry about missing out.Īs for the Personas themselves, they level up and learn new moves exactly like in P5.
PERSONA 5 STRIKERS PC FULL
But if you’re full up, the Persona is added to your registry and can be summoned free of charge your first time. After a fight, you have a chance of enemies dropping a mask, which you’ll use to add that Persona to your stable. Instead, it functions like it did in previous games. Naturally, acquiring Personas has changed entirely. You can also use points to level up your Personas. It’s kind of weird, and I don’t like it as much. Here, you can only fuse by result and you’ll need Personas of minimum levels. In P5, you could fuse any two Personas for the most part. The Velvet Room also makes a return to Persona 5 Strikers.
The stats menu that lets you switch characters out even looks and works identically, down to the buttons used. Strikers truly looks and feels like an extension of P5, to the point that I felt right at home coming fresh off of Royal. When you find items in Jails, they look exactly like the item cubes in Mementos. It was completely recreated, down to the sound effects. Presentation-wise, it’s practically identical to P5. But when you look at the story segments, the menus, the character portraits, speech bubbles, fonts used, and even the save screen, you’ll see a whole host of familiar elements. Similarly, Jails don’t vanish when you complete them, and you can return to them at will, often for requests.Īs you can see, Persona 5 Strikers is a different beast altogether. You can’t return to previous areas, either - unlike in Persona 5. Each Jail is in a different part of Japan, so the Phantom Thieves go on a road trip, roaming from place to place. You’ll even use the main character’s bedroom as the hideout.īut afterward, the game changes things up. The first part of the game takes place in Tokyo, so you’ll find Yongen-Jaya and Shibuya’s Central Street recreated. Some of the locations from P5 show up again in Persona 5 Strikers. It’s not as satisfying as the social link system, but it does the job. These perks give you a lot of different bonuses.
Every time you reach a new bond level, you receive bond points that can be spent to purchase perks. Doing the aforementioned events and certain requests will also fill up the bond gauge. It features a meter that fills up as you strengthen your bond with your teammates, increasing normally throughout the story. Since there aren’t any social links, there are no more Arcanas and no individual relationships to level up. There are occasional events that you’ll see from merely talking to your teammates when you see them out and about. You’ll receive some of these from your teammates, leading to additional events. However, you complete them both in the real world and the Metaverse as opposed to changing wicked hearts in Mementos. Requests, however, do return from the original game. That isn’t to say that you won’t find any optional events. There are no longer any social aspects the passage of time is tied to the narrative and nothing else. It completely excises critical features of the Persona series.
There is a standout difference between Persona 5 Strikers and its narrative predecessor - other than the complete lack of turn-based battles. They’re called Palaces in P5, but they’re known as Jails in P5S. You’ll go through hours of narrative sections followed by excursions into the game’s dungeons. Even though you won’t find a single turn-based battle anywhere in sight, the structure is the same. What follows doesn’t just feel like Persona 5, it’s more of that game in a lot of ways. The game sees the Phantom Thieves called back into action when people mysteriously start behaving strangely again. Strikers is a sequel, taking place six months after the vanilla game (or about four months after Royal, which Strikers also doesn’t spoil if you’ve only played vanilla). Simply put, Persona 5 Strikers isn’t just a spinoff of Persona 5 in the way that the Persona Q games are to the mainline series. I’m going to break down exactly how the spinoff compares to Persona 5 - and if fans of that game will feel at home or not. However, Persona 5 Strikers actually has much more in common with the Persona games than the Warriors series. And that goes double due to Persona 5 Strikers being a collaboration with Omega Force, the developer behind the Warriors franchise.
PERSONA 5 STRIKERS PC SERIES
Persona series fans are likely expecting something notably different from a spinoff of Persona 5.